Dungeons Powerups, Combos, Events and Skills

Short answer: Powerups, combo tiers, random server events, skills and mob collection rarities on TalonMC Dungeons. Play it at play.talonmc.net on Java and Bedrock.

Updated from the game code by the TalonMC team

TalonMC Dungeons

Dungeons Powerups, Combos, Events and Skills: how it works

Beyond your gear, Dungeons has many short and permanent boosts. Powerups, combos and server events reward active play, while skills and your mob collection add permanent multipliers.

How to open it: Type /skills to open the skill trees and /mobcollection to view your collection. Powerups, combos and events happen on their own while you fight.

There are 5 powerups, 8 combo tiers, 5 random events, 4 skill trees and 4 collection rarities.

  • Powerups: One spawns about every 30 seconds while you fight. Walk over it within 30 seconds to collect it.
  • Money powerup: Gives x5 money on active kills for 15 seconds.
  • Combo: Active kills build a streak, from Warmed Up at 10 kills up to GODSLAYER at 2,500 for x2.00 kill worth.
  • Random events: Every 30 minutes two events start at once and last 30 minutes, like Damage Heaven and Lucky Hour.
  • Skills: Souls, Essence, Enchant Proc and Damage trees have 200 levels each, bought for 10,000 Swings per level.
  • Mob collection: Each of 73 zone mob species drops collectibles on active kills, each rarity a permanent unlock.
  • Salvage: Duplicate collectibles salvage for 1 to 15 Salvage Points by rarity.

Tips

  • Your combo drops one tier after 5 minutes without a hit, so short breaks are fine.
  • Auto Fighter kills skip powerups, combo and collectibles, so play actively during events.
  • Completing all four rarities of one species is worth +0.15x.
  • Skills reset on New Game, so do not save Swings for later.

Example: Each skill level gives +0.015x, so a full tree of 200 levels gives +3.0x and costs 2,000,000 Swings.

Powerups

While you actively fight, a powerup spawns roughly every 30 seconds 8 to 15 blocks away. Walk over it within 30 seconds to collect it.

PowerupEffectDuration
Moneyx5 money on active kills15s
Sword XPx2 to x420s
Damagex2 to x420s
Soulsx2 to x420s
Essencex2 to x420s

Combo tiers

Every active kill adds to your combo streak. Higher tiers multiply kill worth. A combo drops one tier after 5 minutes without a hit.

StreakTierKill worth
10Warmed Upx1.05
30Bloodthirstyx1.10
75Slaughterx1.20
150Massacrex1.35
300Rampagex1.50
600Carnagex1.70
1,200WARLORDx1.85
2,500GODSLAYERx2.00

Random server events

Every 30 minutes, two random events start at once and last 30 minutes.

EventBoost
Damage Heaven2x Damage
Lucky Hour1.5x Money
Soul Harvest2x Souls
Sword Mastery+50% Sword XP
Frenzy+10% Attack Speed

Skills

Four skill trees, each with 200 levels bought in order for 10,000 Swings per level. Skills reset on New Game.

SkillPer levelAt max (200)
Souls+0.015x+3.0x
Essence+0.015x+3.0x
Enchant Proc+0.015x+3.0x
Damage+0.015x+3.0x

Mob collection rarities

Each of the 73 zone mob species drops its own collectible on active kills. Each rarity is a one-time permanent unlock; completing all four rarities of a species is worth +0.15x.

RarityPermanent boostDuplicate salvages for
Common+0.01x1 Salvage Point
Rare+0.02x2
Epic+0.04x8
Legendary+0.08x15

Dungeons Powerups, Combos, Events and Skills FAQ

What are powerups?

Powerups spawn near you about every 30 seconds while you fight. Walk over one for x5 Money for 15 seconds or x2 to x4 Sword XP, Damage, Souls or Essence for 20 seconds.

See it in game: Dungeons Powerups, Combos, Events and Skills

Free on Java and Bedrock. One IP for every gamemode.

Filed underDungeons