Cobblemon Dungeons: Tiers, Entry Fees and Rewards

Short answer: The five Cobblemon dungeon tiers on TalonMC from Easy to Hardcore: Pokemon levels, entry fees, rewards and Dungeon Coin skills. Play it at play.talonmc.net with the TalonMC modpack.

Updated from the game code by the TalonMC team

Cobblemon Dungeons: how it works

Dungeons are solo runs of 6 waves of Pokemon matched to the tier you pick. Clearing wave 6 spawns a reward Pokemon that you are guaranteed to catch, plus Dungeon Coins and Poke Balls.

How to open it: Type /dungeons to pick an unlocked tier, review the run and pay the entry fee. The same menu opens the dungeon shop, skills and milestones.

There are 5 dungeon tiers and 6 Dungeon Coin skills.

  • Easy: Costs $5,000,000, pays 5,000 Dungeon Coins and unlocks after the first 4 gyms on Easy.
  • Normal: Costs $10,000,000, pays 10,000 Dungeon Coins and unlocks after all gyms on Easy.
  • Hard: Costs $15,000,000, pays 20,000 Dungeon Coins and unlocks after all gyms on Normal.
  • Nightmare: Costs $25,000,000, pays 40,000 Dungeon Coins and unlocks after all gyms on Hard.
  • Hardcore: Costs $40,000,000, pays 75,000 Dungeon Coins and unlocks after all gyms on Nightmare.
  • Break rooms: After every second wave you visit a break room that hands out healing items.
  • Dungeon shop: Coins buy Master Balls, Ability Patches, Mega Stones, starter Pokemon and 50 Credit vouchers.
  • Skills: Coins also buy permanent skills such as more coins, more healing items and a shop discount.

Note: On Hardcore, waves 5 and 6 can include Pokemon already in their Mega form.

Tips

  • You must enter with an empty inventory, so store your items before you pay the fee.
  • Failing or leaving a run pays no clear rewards, so only start when you can finish.
  • Rewards from Hard and above cannot be bred, and legendary rewards are capped at Level 60.
  • The featured shop collection rotates every two weeks, so check back for new cosmetics and rare items.

Example: The Dungeon Coins skill adds up to 50% coins at level 25. A Hardcore clear then pays 75,000 plus 37,500, which is 112,500 Dungeon Coins.

How dungeons work

Type /dungeons, pick a difficulty you have unlocked, review the run, and pay the entry fee. You must enter with an empty inventory and you play solo.

A run has 6 waves of random Pokemon matched to the tier. After every second wave you visit a break room that hands out healing items. Rewards start from wave 3, and clearing wave 6 spawns a reward Pokemon whose capture is guaranteed.

Every clear rolls a 1 in 65 shiny chance for the reward Pokemon, and a shiny is guaranteed if you go 65 clears without one. On Hard and above, every clear also rolls a 1 in 151 chance for a legendary, mythical or paradox reward, guaranteed within 151 clears. Legendary rewards are capped at Level 60, and rewards from Hard and above cannot be bred.

Failing or leaving a run pays no clear rewards. On Hardcore, waves 5 and 6 can include Pokemon already in their Mega form.

  • Dungeon Coins buy items in the dungeon shop: Master Balls, Ability Patches, Mega Stones, plates, memories, Red and Blue Orbs, starter Pokemon (including a shiny starter) and 50 Credit vouchers.
  • A featured collection of cosmetics and rare items rotates every two weeks.
  • Milestones: first Normal clear 25,000 coins, first Hard 50,000 coins, 25 clears 250,000 coins, plus tags at 50, 100 and 250 clears.
  • /dungeons pity shows how close you are to a guaranteed shiny or legendary.

Cobblemon dungeon tiers: levels, entry fees and rewards

Dungeons are solo runs of 6 waves. You enter with an empty inventory and pay an entry fee. Clearing wave 6 spawns a reward Pokemon that you are guaranteed to catch.

TierWild Pokemon levelsYour level capEntry feeDungeon Coins on clearReward Pokemon IVsClear ballsUnlock
Easy29 to 3535$5,000,0005,0001 perfect IV, rest 19+5 Poke BallsBeat the first 4 gyms on Easy
Normal44 to 5045$10,000,00010,0002 perfect IVs, rest 19+5 Great BallsBeat all gyms on Easy
Hard60 to 6556$15,000,00020,0003 perfect IVs, rest 19+5 Ultra BallsBeat all gyms on Normal
Nightmare75 to 8068$25,000,00040,0004 perfect IVs, rest 19+10 Ultra Balls + 5 Quick BallsBeat all gyms on Hard
Hardcore120100$40,000,00075,0005 perfect IVs, rest 19+15 Ultra Balls + 10 Quick BallsBeat all gyms on Nightmare

Dungeon Coin skills

Dungeon Coins from clears, raids and milestones buy permanent dungeon skills in /dungeons skills.

SkillMax levelAt level 0At max level
Shiny Pity15Shiny reward guaranteed within 65 clearsShiny reward guaranteed within 50 clears
Dungeon Coins25Coins based on difficulty+50% coins
Heal Item22 healing items every 2 waves4 healing items every 2 waves
Ether Item41 item every 2 waves5 items every wave
Dungeon Shop Discount150%15% off the dungeon shop
Masterball Catch Chance250%2.5% chance of a bonus Master Ball on Hard and above

Cobblemon Dungeons FAQ

How do dungeons work?

Pay the entry fee in /dungeons, enter with an empty inventory and beat 6 solo waves. Clearing wave 6 spawns a reward Pokemon with guaranteed perfect IVs that you are certain to catch, plus Dungeon Coins and Poke Balls.

How much does a dungeon cost?

Easy costs $5,000,000, Normal $10,000,000, Hard $15,000,000, Nightmare $25,000,000 and Hardcore $40,000,000.

See it in game: Cobblemon Dungeons

Free on Java with the TalonMC modpack from Modrinth.

Install the modpack